Friday, 7 December 2012

underrstanding the requirements of working to a brief


Understanding the requirements of working to a brief
When creating a product for a media company you will first be presented with a brief, this gives you all of the relevant information you need when creating the product. There are many different structures in which a brief can be given to you: below.

Contractual:
A contractual brief is one that an employer has written, specifying the details of the production. For example our media teacher handed us a brief in which we were obliged to stick to outlining the specifications that we as a class must stick to.

Another brilliant example of a contractual brief in the media industry itself would be that the contract is a result of Channel 4 commissioning Derren Brown for his different television series that air on the channel; they would give him specifications in which he must stick to. These specifications would include the length of the show, what is not allowed to be included in the show and also what must be included.


Negotiated:
A negotiated brief is when the employer and employee work closely together to create a brief that they are both happy with and agree that the aims and objectives are fair and feasible.  They are most commonly used after there has been an argument between the employers and the employees. For example when creating the 2007 Spiderman 3 film, there was much controversy between the writers of the script and the creators of the characters. A negotiated brief had to be made so that both parties were happy.

Formal:
A formal contract is one where it would be organised and outlined through a face to face meeting between both parties and the employer would outline the requirements for the employee.


Informal:
An informal brief is when the employer emails you, phones you or via any other informal means discusses with you the outlines and requirements of the brief. For example meeting in an informal environment like a bar or a coffee shop to sit and talk through the plans and the aims of the project.


Commission:
Commission is when an employer hires a specific person or company to carry out the project. They will then be handed a brief to be carried out much like the contractual brief.


Tender:
A tender is a brief sent to many different companies or people to then hear their responses regarding the project then choosing the most appropriate idea. They can be sent to companies via post, email, placed online or even advertised in newspapers. 


  Competition
A competition brief is one where a company advertise for anyone to create a product. The brief is outlined in the competitions rules and objectives. The best entry would be chosen by the company and a prize is usually given out to the winner. The E4 esting brief we were given was a competition that anyone could enter from the E4 website. The brief was to create a 10 second ident to be played in between content. The winner would have their esting aired on television. http://www.e4.com/estings/


Reading a brief
Above in the link is the brief that we were given, partly by our teacher the other half by E4. The main and most important part was the brief advertised by E4. This brief was rather vague to help bring out a variety of creative ideas and styles, though at the same time it did have some objectives that were required to meet if you were to stand a chance at winning the prize of having your Esting used on air. These objectives were very straight forward; the esting could be no longer than 10 seconds long, you’re advised to research the channels target audience to allow your Esting to be suitable and appeal to that audience and the final was that you could not submit more than 3 Estings a year. This was a very relaxed way of delivering a brief and I think that this is to encourage everyone to have a go and not be put off by a heavy worded brief with complex and detailed requirements.
 
Though these seemed small details they were all important factors to take into account, the time limit was important due to the fact that a televisions time schedule must be specific and running on time, specifying the time limit means that all entries are the same length and will not interrupt the schedule. It needs to be suitable for the channels audience so that it fits in with the rest of the content on the channel, it won’t look out of place and it will appeal to the audience more making their viewing experience more enjoyable. They restrict the amount of entries that you can submit to make sure that the is a wider variety of entries and to give more people a better chance at their work standing out, they stress that they would prefer “one totally awesome entry than three that are so-so”, meaning that they would rather quality over quantity, to encourage people to create a better quality product. Obviously the deadline is to stop entries coming in after they have made their decisions and to prevent receiving too many entries.

The section of the brief set by our tutor, had elements of both a contractual brief and a negotiated brief, for example the creation of our animations and themes were our own choices, whereas the time restraints were decided at the start and we had to stick to them. This brief was also important and was used to ensure we met the grading criteria of our course.


Negotiating the brief
At the beginning, there were very few moments in which I had to negotiate with my client. However as the process continued there was one point in the esting that was needed to be amended, and that was the movement of the characters face. It was brought up that in the original version of the animation that the movements of the mouth were unclear; my client said that I had to correct this to achieve the requirements of the brief, something I quickly amended. The brief over all was a bit vague in the content and what happened within the esting, which did allow creativity to flow. Other parts were stricter, for example the medium and style were restricted in our brief, stating that it had to be an animation and deadlines that had to be kept were all strict factors in this brief with no room for negotiation. There were other factors to consider when devising the animation for example, legal and ethical issues that might arise, there for I had to ensure that I used no copyrighted material within my work and also be causes that none of my content could offend anyone.
I researched the legal and ethical issues on the Ofcom and Channel 4 websites :


My feedback for my Esting was mostly very positive and the majority of people asked enjoyed the animation and thought that was fitting with the brief. However, as previously mentioned, there were a few amendments in which I had to make, the previously mentioned facial motion of the character and the other correction was that of the sound, in places in cut out and had no sound. I soon amended these issues by re editing the audio for the video; after which both the client and others that were asked were happy with the overall end result.

Opportunities
In this unit I learnt a lot about animation, I learnt the history behind it and the different filmmakers that contributed to the style of film and television. I learnt the different methods of animation, like the frame rate in which an animation is shot and tried out some of these methods for myself, as well as the different styles, the two most enjoyable for me being stop motion and Claymation. Learning about these methods was a lot of fun and I am very pleased with the word I produced for both. My end project was using Claymation and I feel that, though it was testing at times I found the end result to be very rewarding and I am pleased with my Esting.

I learnt that I am capable of creating an animation and have the creative abilities to put it all together. Through this unit I also learnt how to uses new editing software and I am now comfortable and capable when using it. I feel that now over all I can work to a brief comfortably and efficiently and produce work in keeping with my objectives set out in the brief.

I hope to carry all these newly learnt skills into the future and to hopefully explore animation further and keep it as a hobby at home to post videos on YouTube, however I do really enjoy animation so a career in that side of filmmaking is possibly something I would consider. 

I feel that I extended my creative abilities when creating my characters and set, and was surprised at my abilities to do so in an efficient way.

Overall, I think I kept to the brief well and contributed well with multiskilling when keeping to a budget and working to a deadline as well as creating my own conceptual ideas and bringing them to life, with the end result of an animation that I am pleased with; I feel that it fits in well with previous E4 Estings, having a funny and quirky idea that is suitable for the target audience; this is backed up by my findings when others gave me feedback on my animation.

Thursday, 6 December 2012

Evaluation


Evaluation

 


There are many ways to get feedback from an audience, and I only took a selection of these; I got my responses by holding a focus group in class, handing out a questionnaire, looking at comments on the YouTube video and also social media sites.

Other ways I could have possible chosen to use were exhibitions, reviews, discussions or alternate social media outlets; which include tumbler, twitter, Google plus, Facebook or BlogSpot.

In my responses I tried to cover 9 different areas to make my animation a success, these are as followed:

Genre, I wanted to know what genre they would categorise my animation, getting their opinion on whether it was funny, scary, sad or romantic. Due to the fact that most of the already existing Estings would be classed as a comedy I tried to create mine in that style. Thankfully in all of my responses everyone had said that they would have classed it as a comedy.

Content and style, to fit the brief it had to have the style of an Esting and the content also had to be something you would expect to see. This includes the story and how you represent the characters and style of characters. From the feedback I received they all said it “fits in nicely” with the existing E4 Estings the style being similar and the content was funny and described as “weird” or “random” but the general response was it was “light hearted and fun”. I was happy with that response as that again is fitting in with my brief and would go well as an Esting.

Character, the general response was that everyone liked the character, they thought that he looked good and when in motion looked believable; moving stiff like and making it seem like he did have those aches and pains when getting up.

Technical, overall I was praised on the technicality of it they all said they like the shot variation, as it helped the flow of the animation making it more interesting. They thought that the characters were created efficiently and to a good standard. Other responses included “very well put together”, and praise on the fluidity and smoothness of the video however I do have to emend the sounds and audio effects as in places they wrong or none existent. It has also been recommended that I have the old man more quite or have his noises more subtle to make the screams stand out more.


                               

 

focus group
In the focus group we held I got feedback on my animation, the points that everyone like and thought were good are as followed. They really felt that both my character design and set design were aesthetically pleasing and well made, praising me on my creative skills. They thought that it was fluent and smooth with movement with only a few errors in places, the shot variation in the animation helped this and also made it more interesting. Everyone said it was fit for purpose as the content suited the target audience having a quirky and funny style; therefore the comedy genre was evident in the piece.

The improvement for my animation was one that I myself picked up on and that was the audio or lack of to be more exact. There was an issue when uploading the sound to the editing software and it did miss out a section, so this is something I will have to amend, I also have to add a sound clip at the end where the E4 logo crashes onto the shed.



 Evaluation part 2


There were a few different constraints that I had to bear in mind when creating my final product.  I personally did not have a financial budget, though this was down to the fact that I used the resources that the collage provided, with plasticine that I used to create my characters, all others like the scenery and detail in which along with the video and editing equipment I also used the colleges resources that I had at my disposal. I had to ensure that no copywriter material was used in animation at any point so to ensure this I used all original ideas and characters within it.

I feel that I did use effective time management skills in this project thought when shooting I did very nearly run over the deadline, however I just managed to finish on time and the rest on my project I managed to complete the objectives in the time specified. I feel that I met all requirements set in the brief, and this is reinforced in the feedback that I got from my peers, making an Esting that was suitable and fitting with the target audience as well as being enjoyable. I also made amendments when it was required by the tutor that being the sound issues and the movement of the character; after these amendments had been made I had met all requirements asked of me.

I think that for future times I should perhaps spend some non-lesson time on the project to ensure a better outcome so that I do not have to make additional amendments. I should also again improve my time keeping skills so that I have a better overall outcome.

The feedback that I received was from a wide range of people, which I am pleased with as it gives a fair and unbiased point of view, those who gave me feedback include peers, my tutor and also it was open to anyone in the general public to give their responses via social media. Mentioning social media, that was just one of the outlets that I allowed people to send in the responses, other forms include, paper based and email questionnaires, a focus group, personal one to one conversations and a comments section within the showcase website ‘YouTube’. 

Saturday, 1 December 2012

esting idea and about E4


My Esting idea is when my old man Norman Nesbit is in his garden mumbling to himself. He then stars to tend to his garden pulling up carrots, the small carrot begins to scream, and in return Norman screams. This continues having the camera switch between them both zooming in slowly as it happens until the E4 logo falls onto the shed, the two look at each other and scream at the logo.







E4 is a sister channel of channel 4, aimed at the 15 to 35 year old demographic, the ‘E’ stands for Entertainment.

Is programming is fitting to the target age range having many sitcoms and comedy shows like, ‘how I met your mother’ and ‘Misfits’. Many of their content are shows that have been very popular in the US like ‘the Cleveland show’ and ‘Scrubs’.

They have animated idents called Estings on their website they have competitions for viewers to create their own animated shorts, the winners get shown in between content on the E4 channel.  Again all are suitable to the audience being quirky and topical for that age range.

On their website they have an about us section full of jokes and mocks to make it more interesting and appeal to the young teen audience it has; on this page there is also a video spoofing a science documentary again to give all the information in a way their young audience would want to view.

Monday, 15 October 2012

Character Design

Norman nesbit




88year old man who likes long walks in the park and feeding the ducks. He has asmall chicken coop and enjoys tending to his garden regularly.

Tuesday, 2 October 2012

history of animation

This is a video of the thaumatropes we made in class on Monday the 1st of October.

A thaumatrope is a toy that was primarily used in (date), its works by having two separate images either side of a piece of card, when spun at the right speed the brain puts the two images together by predicting the next image; this is known as the persistence of vision.
The persistence of vision is where you are shown a sequence of separate images repeatedly, after a while your brain knows what the next image will be and starts to predict it making the next image and combines the two, making it seem that it is only one image.

Originally it was believed that it was down to your eyes retaining the image but now we know it was down to the brain.
My example was of a fish and on the opposite side there was a fish bowl, when spun it seemed as if the fish was inside of the fish bowl.  There are other designs you can make opposed to layering the two images onto of each other, for example when spun you could have two images appear to be next to each other like the amazing Pac Man thaumatrope in the video

Stop frame animation

Stop frame animation is a technique used by animators which involves taking an image of an object, each image being slightly different from the last by having the object move a tiny amount, when the images are put together and sped up to the rate of 12 frames per second object appears to move

The phenakitoscope- Joseph Plateau
The phenakitoscope is a device that has two discs on the same axis, the first discs have slots, that the second small drawings 


When the discs are spun the drawing appear to move, this is thought to be one of the earliest forms of stop frame animation.
This device was invented by a Belgian man named Joseph Plateau, after having inspiration from the faraday wheel.

William Herner- Zoetrope
A zoetrope is another early example of an animation device, it consists of images on the inside of a revolving drum, the drum has slits in which you look through shown below:


When the drum is spun on its axis the images within the drum give the impression they are moving when looking through the slits.
It was invented by a man named William George Horner and he originally called it the “daedalum”

Edward Mybridge
Edward mybridge was a british photographer, he was one of the pioneers in early motion picture projection and motion through photography. He was particularly however for his landscape photography work.
He was hired for his expertise in motion and photography, to research if all of a horses hooves could be off the ground all at once when in mid gallop. It took mybridge years though as you can see from the image below he managed to prove the theory by rigging a race track with a dozen cameras attached to strings.

Emile Raynaud- praxinoscope  
The praxinoscope was invented in 1877 it works similarly to the zoetrope, the big difference bring that in the centre of the drum is mirrors reflecting the images, making it easier to view. ( picture below)
                                 

This device was invented by Emile Reynaud as a toy for the children. He was the first to show cartoon films on a public screen.

Edison- Kinetoscope
The kinetoscope was a very early device used for viewing motion pictures, one person at a time would look through whats called a “peephole” viewer on the top of the box. It works when a film is ran through a light shining through the film reel.
It was invented by Thomas Edison, the famous inventor of the light bulb and many other creations, it was one of the very first known devices to demonstrate moving pictures to the public.

The Lumiere brothers
Louis and auguste lumiere (the lumiere brothers) were well known well for inventing the cinematography which was an early form of film camera that also doubled up as a projector, people referred to this as animating pictures. One of their most famous films was that of some workers coming out of a factory in 1898

George Pal
George Pal was famous for his early forms of animations that he created in the 1940’s called puppetoons, a series of small wooden puppets, in each frame the puppet would be changed slightly so when sped up gave the however they use clay instead of wood. He was also well known for the use of animation sequence in films he directed; one of the most famous of which being the 1959 movie “time machine.”

Willis O’brien
Willis O’brien was a pioneer in the early special effects and stop motion animation. One of the most famous of which being the 1933 film king kong  .
He also worked with other famous animators such as Ray Harry-Hausen on the film ”mighty joe young” (1949)

Ray Harry-Hausen
Ray Harry-hausen is known for creating the brand of stop motion model animation. One of his most famous projects was the formentioned “mighty joe young” with another animator Willis O’brien.
Another of his famous works in animation was in the film “Jason and the Argonauts” where he brought to life skeletons and giant statues using stop motion animation.

Jan Svankmajer
Jan Svankmajer is a Czech filmmaker who was known for his surreal animations such as the “jabberwocky”

The Brothers Quay
Stephen and Timothy Quay are identical twins who both work together forming their own studios “koninck studios”, working on animations and films such as the award winning “chairs.”

Tim Burton
Tim Burton is famous for his gothic style films of which being “nightmare before Christmas” and “the corpse bride”, which were stop motion clay motion films.
His most recent film to be released is also an animation “frankenweenie”.

Aardman animations
Aardman animation is a company that create and produce animation films, the most famous of which are “Wallace and gromit” and the television show “creature comforts”.
Their first projects were short clips between shows featuring a character called morph, a small clay man that would interact with art utensils.
They also created their first computer animated film “flushed away” when partnering with ‘dream works’ in 2006.



Cinema (animated films)
Early cinema was considered animation, manipulating the speed of pictures shown. Animation as we know it today has many forms, ‘stop motion’ taking pictures of objects, in each picture the object is manipulated slightly, when sped up appears as if the object is in motion.

TV animation
Animation on television is mainly used in childrens tv, known as cartoons, looney toons, owned by warner bros are umongst some of the many animation programmes I watched as a child. Animations are also created for adults aswell with programmes like ‘family guy’, ‘american dad’ and ‘south park’. Using animation means that they are not limited in what they can physically do.

Channel idents
Channel idents are short clips used to promote a television channel in the advert breaks. Animation is commonly used to make the ident more quirky and contains the channel logo while announcer imforming you on any upcoming shows.

Animated music videos
Animation is occasionally used in music videos, some being completely animated, the most videos accompany tracks by ‘Gorillaz’, ‘feel good’ for example. Other videos have both live action footage with animation, such as the famous ‘take on me’ video by ‘Aha’. Or alternatively using stop motion a lesser known video ‘sewn’ by the feeling.
-         Stop motion animation is occasionally used on websites mainly to promote or advertise. Some websites can encourage animation by holding competitions. Other websites may use animation to help illustrate a story for younger audiences.
-         Stop motion animation in mobile phones is becoming more popular with the use of apps having games and many other features literally at your fingertips. On mobile apps some also help inexperienced and budding filmmakers become animators by allowing them to simply animate pictures or drawings on their phones. 

Monday, 1 October 2012

thaumatropes


This is a video of the thaumatropes we made in class on Monday the 1st of October.


A thaumatrope is a toy that was primarily used in (date), its works by having two separate images either side of a piece of card, when spun at the right speed the brain puts the two images together by predicting the next image; this is known as the persistence of vision.



The persistence of vision is where you are shown a sequence of separate images repeatedly, after a while your brain knows what the next image will be and starts to predict it making the next image and combines the two, making it seem that it is only one image.

Originally it was believed that it was down to your eyes retaining the image but now we know it was down to the brain.



My example was of a fish and on the opposite side there was a fish bowl, when spun it seemed as if the fish was inside of the fish bowl.  There are other designs you can make opposed to layering the two images onto of each other, for example when spun you could have two images appear to be next to each other like the amazing Pac Man thaumatrope in the video